Injustice 2 – A Great Sequel in the Making

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Injustice: Gods Among Us came out in 2013. and set it’s mark on the fighting genre with some style. For those of you that had a chance to play it, you’ve certainly realised that the game was unique in many aspects, most of the interaction with environment which made every fight a unique experience. Injustice 2 is the sequel of Gods Among Us, that will be released this year.

There isn’t too much information at the moment, with most of it being slowly leaked through truly impressive trailers, but from what I’ve been able to gather so far, it seems that it will provide many improvements and additions, such as a new storyline, more characters, fighting arenas, and a plethora of special moves that will create an even better fighting experience.

The Gameplay

On the first look, the game looks similar to Tekken and Mortal Kombat. It’s a 2D fighting game that has one character test his strengths against another, with a wide plethora of awesome moves, special tricks and tons of flashy effects that accompany each successful punch to the face. The main thing that separates it from the crowd in the gameplay sense, is the environment.



Arenas were very interactive in Injustice 1, and Injustice 2 will definitely incorporate the same gameplay feature, probably to an even greater extent. That means that you’ll be able to smash your enemy against the wall, take a car that is conveniently standing in the background into your hands and plunge it to the any direction you see fit. Although the fighting is in 2D, the environment component adds a 3D layer to it, as we’ve already seen in some previous Tekken mods.

The arenas will also be expandable, meaning that when your enemy or yourself is kicked off the edge, or smashed on the ground by a ferocious special attack, a cut-scene sequence is initiated, after which you get to play on another area of the same arena. The previous game had 2 extra areas, and Injustice 2 will probably be packed with more.

The Characters

The Injustice Series is based on the DC Universe. The characters you can play as are superheroes and super-villains from the DC Comics, include well known faces such as Batman, Superman, Lex Luthor, Aquaman, Wonderwoman, Harley Quinn, Deadshot and some still unrevealed. Overall, Injustice 1 had 24 characters to choose from, and the new game is expected to have more. One of them is „Cheetah“, who will certainly use her claws to her advantage.

Each hero has it’s own set of special skills and moves that are replicated from the popular comics, movies and games. Superman has layers shooting out of his eyeballs, Aquaman water-force attacks and a melee weapon, while Flash uses speed. Flash was the overpowered character in the previous game, and it’s probably quite difficult to adjust all of these different characters and special skills to be at the same level. That is certainly a topic that NetherRealms will be working hard to address for this upcoming release.



There are also two general archetypes that separate the characters. It’s the classic „skillful“ vs „strong“ type of scenario. Some heroes are physically more dominant, and as such they can use the environment to their advantage in a different way than the ones who need to use their intelligence and agility to a larger degree. Superman can raise a vehicle or any other object and throw it, while Batman will plant an explosive device on it, that is hidden from the other player, and activate it when the opportunity arises. That is just one example of many that made the first game so versatile, and Injustice 2 is guaranteed to have similar features available as well.

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The Storyline

The storyline of Injustice 2 still remains a mistery, but we do now that Supergirl will play a vital role in restoring peace to the universe by fighting against the tyrannical Superman. It will also explain how the good hero turned bad by showcasing the events that led to it. If you’re wondering how the story will be presented in a fighting game scenario, it will probably be the same as in Gods Among Us. You will fight against your opponent, and once the battle is over, a cut-scene is delivered. Through these cut-scenes the storyline progresses until the end.

Although the Story Mode is not very relevant in most fighting games, Gods Among Us presented an engrossing story of good vs. evil, as the studio was working with the writers of the DC Comics. We can expect more of the same. Another great feature is the fact that the Story Mode will be available in a multiplayer setup, meaning that you’ll get to team-up with your friend and go through the story fighting side-by-side.


Injustice 1 had a great visual appeal, on pair with the latest Tekken and Mortal Kombat releases. People expected the game to be more in line with the comic style graphics, such as those of Street Fighter, but the opposite came to fruition. It was more resembling the darker atmosphere of Mortal Kombat, and it made for a more serious experience as well. The game will probably not focus on too much sparkley effects.

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The first game placed special effects in the background of fights, in order for the effects to remain a secondary feature, and not cause any visual impairments during fights. Many Tekken fans complain about the stop-and-play effect that happens with special moves, obstructing the natural flow of the fights. This is one feature in which Injustice is more serious. Judging by the new Injustice 2 trailer, this new release will follow those guidelines, and the visual presentation will showcase an even darker atmosphere.


Unless the game experiences a downgrade, we’ll be treated with excellent voice-overs making the heroes and villains sound exactly how they’re supposed to. Injustice 1 also had great orchestral soundtracks that many players applauded as they complemented the gameplay perfectly. Whether they’ll change anything in this regard, or follow the same successful tread is another mystery yet to be revealed.

Injustice 2 & PSVR

There are no indications that Injustice 2 will be optimized for Virtual Reality. Unfortunately, if they didn’t present this as one of the main features in trailers and on the official website, it’s probably not going to happen. This is however, understandable. It’s especially difficult to use PSVR for 2D games, and it would be even more difficult to do it with a game that has so many special moves and effects that require a lot of movement, jumping, and even blasting through walls and other objects. That doesn’t mean it won’t be available for PSVR at all, but my guess is that it won’t be entirely optimized.

Release Date: May 16, 2017

Injustice 2 is certainly one of the most anticipated releases of 2017. It will add a brand new fighting game to the PS4 with great singleplayer and multiplayer mode. Multiplayer was at a satisfactory level with Injustice 1, and online servers still function decently. The trend with the latest releases is to really take the online mutiplayer experience to perfection, by getting rid of lag and disconnect problems. I’m sure that NetherRealms will improve this aspect as well. For all important information we’ll have to wait a few more months until the game is actually released. Until then, we get to indulge in awesome trailers, and play Injustice 1 till our thumbs fall off.

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